Minggu, 15 Juni 2014

Tony Hawk’s Underground - Full Review (PS2, Xbox, Gamecube, PC game)

Tony Hawk’s Underground was a revolutionary addition to the extreme sports game genre as it not only introduced a storyline but also the ability to get off your board and walk among the people you’d been terrorizing. 

Developer: Neversoft (PS2, Gamecube, Xbox), Beenox (PC)
Publisher: Activision
Genre: Adventure, sports game
Release date: November 21 2003 (EU)
Platforms: PS2, Gamecube, Xbox and PC
ESRB: T - Teen

The fifth edition of the Tony Hawk series, T.H.U.G was released in 2003 by Activision for a range of platforms and brought with it a huge array of new features that set in motion an entirely new conception of sports games. From humble beginnings you’ll journey from rookie to pro skater by completing challenges and missions amongst a sprawl of urban cities and suburban neighbourhoods, this radical gamble on focus and gameplay structure really did pay off and these days you’ll see all modern skating games following a similar trend to Tony Hawk’s Underground.

Story and gameplay

The story is fairly simplistic though nicely tied together. You start out as an unknown rookie skater who lives in New Jersey with your friend Eric Sparrow. A pro skater, Chad Muska, is set to arrive in Muska makes an appearance he’s impressed by your task performing abilities and suggests that you try to earn a sponsorship from the local skateshop. I can only guess that he’s not that impressed since he makes no attempt to support you himself. This experience marks the beginning of your skating career as you journey from amateur to professional, travelling from city to city and visiting places like Hawaii, Moscow and Manhattan along the way. The story has a few interesting revelations as you’re pitted against old friends and some odd moments never seen before in a skating game. This is by far the most in depth storyline any extreme sports game has ever attempted and, whilst it’s nothing particularly special, it’s certainly a nice change of pace to your usual ‘pointlessly skate through these areas and rack up big combos’ experience. If you enjoy the casual skating element then have no fear as there’s a free skate mode allowing you to play pro skaters, and some special, secret characters once you unlock them. 



Tony Hawk’s Underground marks the first game where you’re able to get off your board and this is an ingenious idea as it means you can climb buildings, steal vehicles and reach new heights never before accessible. In terms of realism too it’s essential as, now and then, you do want to walk into a shop or down the street to talk to someone. The only problem with your new found feet is that the mechanism is poorly implanted and so often results in slow, staggering gameplay that can take away from the overall thrill of fast paced, combo bashing skating experience. On the other hand, the skating gameplay is much improved compared to previous Tony Hawk games and there are a significant number of new tricks that have been implemented and all of them require absolute precision. Complex tricks are tricky to pull off but when you manage it you feel a great sense of achievement as, quite often, it will take you several attempts to nail it. Frantically mashing at random buttons just won’t work in this game and the fiddly ‘caveman’ mode where you get off your board mid combo, only to jump back on before the timer runs out, is difficult to achieve in certain missions. 



The missions themselves are a nice mix between easy and agonizingly difficult and the variety is pretty surprising for a skating game. In some cases you’ll have to purposefully crash and burn up a vehicle whilst at other times you have to break into a location, impress various people or film a local skater as he himself performs some tricks. The story of the game also puts you in some new situations such as being able to pick which team you want to join after watching their videos before proving how cool you are by throwing an awesome party. The ending levels consist mostly of a huge competition against all of the opposition and if there’s one thing that will spur your competitive street it’s this moment as it really manages to rile you up and get you ready to fight for your place. The situations where you have to drive a vehicle tends to come off a little forced and the driving mechanics in general are poor with terrible steering and constant low speeds. That said, you cannot deny the developers determination to keep things varied and interesting and, though the driving is terrible, the ability to set fire to cars makes those problems seem distant. Either way the game has a great balance of challenging and easy missions making it challenging for pros but also accessible to the skating newbies. 



Customizability

The game has great lifespan and the career mode alone with last you many hours, not to mention the huge amounts of customization that has been included for the multiplayer game modes. Whilst the ‘create-a-park’ mode is nothing new in a Tony Hawk game, T.H.U.G brings it back with style and substance. There’s a significant amount of new items and the new ‘rail tool’ in particular is great as it means you can place a rail wherever you want to. Even more impressively is the ability to create your own cities with towering buildings and skate parks within them, compared to earlier ‘create-a-park’ modes this one is out of this world. Interestingly, you can create your own challenges including time limits and ‘spell the word by picking up the letters’ type challenges for you and your friends to try and complete and this adds in not only an extra layer of custom design but a fun one too. Tony Hawk’s Underground has also introduced the ability to create and then name your own tricks before allowing you to test them out in the actual game and, continuing on with the customizability theme, you can also design and create your own skateboard to perform your own tricks on. If that’s not enough you can also play yourself by importing your own face onto your character by using the face mapping tool, at this point I’m not sure they could cram any more customizability options into this game as the PS2 would most likely implode. All of these additional features are surprisingly ahead of their time as, though creating your own custom content is commonplace nowadays, this stuff was revolutionary for 2003. 



Graphics and audio

Graphically, T.H.U.G is painfully average but considering this is the first Tony Hawk game to attempt things like, making people look halfway realistic, they didn’t do a bad job. The characters in the game do attempt to blink and move their mouths along with the speech but none of it is particularly in sync and it’s quite apparent that this was an undeveloped feature. The best part about the graphics are, by far, the buildings and city surroundings as there’s a fair bit of detail and it’s a reasonably open world game. Great effort has been taken to ensure that buildings don’t often repeat on themselves and lots of little details have been added to make the streets and cities feel as vibrant as possible. 




The music is definitely something worth noting as the soundtrack is absolutely huge with well over 70 different tracks that range from pop to rock music, I’m pretty sure there’s some reggae and country music in there too. The huge variety of music simply means that you’re not going to get tired of listening to the same monotonous tracks over and over again, though you may want to change up your playlist a little if you’re not into the ol’ country songs. The sound effects of the game are also much improved and now you can hear the difference in terrain as you skate over it whilst the general background ambiance now accurately reflects where you’re playing. The voice acting is above average and in the very least it’s expressive rather than dull though, again, the lip syncing is a major problem.

Overall

As I keep mentioning; this was a groundbreaking game for its time. If you like the Tony Hawk series and have never played this then for that reason alone it’s worth playing as I’m sure you’ll see the origins of modern skating games within this one. Although though the graphics are so-so, the lip syncing is diabolical and some missions are a little tiring it’s still a very imaginative game with a fairly interesting storyline, plenty of variation and some really brilliant skating gameplay. The levels are large and interesting with some really great level designs that tend to be based around urban cities or suburban neighbourhoods. There’s a huge level of customizability now introduced and you can really personalize your T.H.U.G experience, particularly if you want to play the game in co-op. All in all, this is the skating game that almost everyone remembers as being the start of new extreme sports age.

The Good:
  • Lots of customizability
  • Large soundtrack
  • Huge, sandbox environments
  • Fairly good storyline that breaks boundaries
  • Varied gameplay elements
  • Lots of new features proved groundbreaking

The Bad:
  • Not much reason to replay the main storyline
  • Voice acting and lip syncing generally poor
  • Graphics can be bland
  • Tedious in places
The Score: 7/10 

Last thoughts: "It's easy to see why this game started a sort of extreme sports revolution but, personally, Underground 2 is preferable as it irons out the kinks of tedious and repetitive gameplay"

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