You play a male character who has inherited an unused farm from his deceased father. His father’s old friend has invited you to take over the land and to raise a family here too, which you agree to. We know nothing of our character other than this so whatever ties he had to a previous life are left unmentioned; whether he’s running from a dark, desolate past or a violent crime spree there is just simply no way to know. You start out with a very basic set of equipment to help you get started and one lifestock though with great opportunity to expand. This Harvest Moon game is slow paced but incredibly addictive and a satisfying experience that will give you a fresh love of games that incorporate the simpler things in life; farming, fishing, friends and family.
Story and gameplay
The game is set in Forget-me-not Valley and the Valley consists of your farm, a neighbouring farm that doubles as a shop you’ll use a lot, a dig site where you dig for treasures, several houses where people live, a large mansion, a river, spring, swamp, beach and a few ‘special’ houses like a mad scientist’s lab and an artist’s caravan. You build your farm up using a small variety of methods which fall into the category of either ranching or actual farming; that is, crops and trees. You look after a rather large selection of crops and trees by planting, watering, fertilizing and so on and generally it takes quite a bit of attention to get your crop to its best possible state. Produce and crops all have ranks that are improved through either care of the animals; ie, hugging and brushing your cow, feeding it good stuff and keeping it out of the rain produces better quality milk or fertilizing and watering your plants which will produce a better quality of crop. The animal selection is fairly generous; a variety of cows, chickens and roosters, ducks, a goat, sheep, ducks, dog and cat. You also get a free horse to speed up travel around the valley, a much appreciated addition.
Crops are grown according to their seasons and generally need to be watered twice a day, except when it rains, and if you want to increase their rank they require fertilizer twice a day too. The time it takes for a crop to grow varies and some are fast growing though some can take an entire season. They cannot get diseased and will only die if they’re trying to grow in the wrong season or they’re not watered. Later on in the game get the ability to create ‘hybrid’ fruit and vegetables by meeting certain criteria after the first game chapter where you can then combine fruit or vegetables seeds into new, weird ones. There’s something really entertaining about seeing what a turnip combined with a strawberry would create, then turning it into a delicious meal. There’s a huge number of crop and fruit tree variants which can also be enhanced using flowers found in different seasons that grow around the valley. These enhancements can be applied to seeds to give benefits like growing in any soil, growing in any season or by raising them up a rank level without need for fertilizer.
Crops are generally there to be sold, eaten, given as gifts or using a ‘seed machine’ turned into twice as many seeds to continue the cycle. There’s also a wide variety of meals that can be made which incorporate crops, fruits and also produce made on your farm like butter, milk and cream. There are dozens of different things you can create from soups to desserts which you can then sell either on your store or to a trader who visits bi-monthly. Alternatively, you can always put them in your fridge so later on your wife and child have something to eat. The immersion of creating three course meals for your family is a fun addition and, even if essentially pointless, gives you something else to strive for.
The large array of animals is restricted to just eight pens in your main barn and you’ll likely have cows since they’re the most profitable. Cows can be bred once they reach adulthood and, if you’re buying new cows, they need to have a calf before they can give milk. You can breed them by having your own bull or by buying a ‘miracle potion’ which is basically artificial insemination. Cows can be milked twice a day and start out giving ‘B grade’ milk which is the lowest and, by looking after them and increasing their love for you, they’ll give ‘S grade’ which is worth a lot more. Milk prices also depends on the breed of cow and there’s roughly 5 different breeds, all of which can be purchased. Sheep give wool once a month and by looking after them they can give ‘clean’ or ‘golden’ wool. Chickens give eggs, unsurprisingly, which can be hatched into chicks using an incubator. There’s also extra animals like a goat and ducks and pets like the horse, dog and cat.
The gameplay is slow though, extremely slow. If anything is going to put you off this game it’s likely to be how slow everything progresses. This is not a game where you dip in for a quick blast about and go home happy. Sometimes, it feels intentional as the sheer about of work and patience required to complete this game is reminiscent of actually having to sweat and toil on a real farm. The minutes tick by very gradually and it can be so dull that many players are tempted to just sleep away the days which, ultimately, will wreck your farm. Slow gameplay aside it is actually genuinely enjoyable if you don’t mind the slow and steady approach and enjoy building up something from nothing.
The game is divided into chapters with different elements to keep things a bit more interesting as time goes on. The first chapter will include you starting your farm and finding yourself a woman to marry. There are four women who you have to get to know, woo and then marry at the end of the year. To enhance the relationship there are cutscenes with the girls which can be triggered at different times in different places. To check how much a girl likes you you can check their diary since rather than communicate using words they just draw the number of hearts which best describe their feelings. You also share the valley with a lot of residents other than the 4 bachelorettes and all of them can be befriended by giving them certain gifts, depending on what they like. There’s no actual way to tell what they like other than to use an online guide or to just keep trying and failing, a lot of this game is like that actually. In the second chapter you’ll have a toddler who can barely talk but who you can start influencing. This kid’s personality, skills and interests will vary depending on who you marry and also how you influence him or her. Your child will start out as a toddler and, as the years go by, will grow into a child, teenager and finally an adult. By the end of the game they’ll choose one career out of six, one of which is taking over your farm. Influencing your child into a career makes up a chunk of the later gameplay. This is an especially fun component of the game if you’ve always wanted to be that pushy parent who gets angry when their future-scholar toddler shows you their non-scholar related drawings. Gameplay also includes past-times that are related to money making or befriending people such as helping out at an archaeological dig, opening your own store, fishing, cooking, flower picking or some pointless mini-games like ‘milk drinking’ or ‘territory capture’.
Graphics and environments:
There’s no denying that the PS2 version has extremely muddy and unbearably bad graphics, there just isn’t. Everything is seamed, blurred and generally low quality. The villagers all have unique appearances however which makes them identifiable from just a glimpse across the valley. There are scenic areas in the game like Turtle Swamp where a turtle in a handkerchief wanders around or the Harvest Spring where an abominable snowman resides in winter, and weird fairy ‘sprites’ hide otherwise. Almost everything can be looked at and interacted with to some degree and in this version you get different outfits for every season. You’re restricted to one large area, the valley, and the border of it is kind of like a large hill with some half assed 2D trees floating around behind it. The ocean is also restricting you from exiting the other side of the valley but, considering, the valley is quite large with several different locations. It is though the sheer lack of interactive areas in the game that is rather unfortunate as most areas are fairly pointless and really just for show. Saying that, you will notice tiny little details that enhance the overall feel of the game like tiny little leaves falling from branches in the fall, an expanse of tightly knit together flowers that sway gently in the wind and the surprising details you'll find inside people's homes that reflect their business or personality.
The seasons are noticeably different and you’ll get snow in winter, scorching summers, wet autumns and mild springs and it makes a sincere difference to the way you run things; not only what you plant and harvest but also how you care for your animals. The surrounding scenery is particularly responsive to the seasons as trees turn from their summery forest green to shades of red, pink, orange and yellow in the autumn time before turning bare, cold and dead during the winter season. Someting else that this game does incredibly well is the rain; waking up in late autumn I could already hear it absolutely hammering it down outside my house and my first, panicked, thought was, the cow! The strength of the rain varies from light showers to complete downpours and when it's the latter you can barely see where you're going which, frankly, is incredibly accurate. The light levels also noticeably change depending on the time of day which is a nice addition and the sunsets and sunrises make good use of what graphical ability this game actually has.
Music and audio:
The audio is surprisingly good with nice, hollow sounding rain when you’re inside and changeable music tracks. You can collect music discs by buying them and befriending villagers, there’s around 16 in total, and you can change the background music by putting a disc on your record player in your house. The music itself is different enough to be worth pursuing this goal of getting different records but until then you’ll probably grow sick of the same song and just turn the music player off. No characters speak in the game; it’s all done by text and the most sound you’ll get out of someone are squeaks, ‘hmm’s and laugh’s depending on what they’re saying. Every animal and action has a sound, whether that’s a plopping noise as a fish latches onto your bait or whether it’s a boinging noise as you jump over your cow pen’s fence. There’s nothing special going on in terms of audio, apart from the nice guitar playing that a couple of villagers engage in, but there’s nothing particularly wrong with the audio either. The fact that no characters actually speak is most likely intentional and, frankly, I don’t think I want to hear what some of the residents sound like so it’s probably for the best.
Playability:
Once you’re into the game you’ll likely find it very addictive and it will keep you occupied for, quite easily, longer than 40 hours playtime. If building up something from nothing is your thing then you’ll be right at home with a harvest moon game and if you’re a perfectionist then I’m sure you’ll enjoy the challenge of making your efforts as efficient as possible. It’s admittedly a fairly cutesy game but no more than your average fantasy RPG, aside from all the chicken cuddling and cow nuzzling, and it’s not too cheesy and lovey dovey. In fact, half the characters in it are jerks until they’re friends with you. What’s unusual about this game is there’s a lot of ‘hidden mechanics’ in the way certain things work and it can be quite hard to break into as a newcomer. This is one of those games that will last with you for the years to come, through childhood to adulthood as you develop fond memories of this odd little game that keeps you entranced with its slow but thorough approach to entertainment.
Overall – 8/10
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