Supplier is an achievement for Dragon Age II. You must collect every single crafting resource in the game to unlock it. It is worth 25G for Xbox 360 and is a Silver trophy for the PlayStation 3.
Important! – You must keep Anders, Merrill and Isabelle in your party with high approval ratings. If Isabelle has less than 75% approval or rivalry she will leave your party after the Act 2 quest 'To Catch A Thief' making you unable to get the achievement. She will return if you met the approval/rivalry requirements so don't panic as her leaving is scripted, it only affects whether she comes back or not. Merrill and Anders each have companion quests that have resources in the area so ensure that they are kept as companions and that they are your friends.
Important! – If you finish any act with any of the resources missing then you will be unable to get the achievement – check the tables and numbers below and save frequently so you don’t miss out on anything, otherwise you’ll have to do another playthrough.
Act I
Act | Location | Quest | Resource | Information |
I | The Bone Pit | Elfroot | Far south-east of map. | |
I | Bone Pit Mines | The Bone Pit | Deep mushroom | Up the first set of stairs once you have killed dragonlings. |
I | Bone Pit Mines | The Bone Pit | Lyrium | North-west side of the main area where you first enter. |
I | Darktown | Deathroot | South end of map, near the door to the sewers. | |
I | Dead Man’s Pass | Blackpowder promise | Embrium | In the corner where the four paths meet. |
I | Deep Roads | The Deep Roads Expedition | Orichalcum | Left side of the stairs in the first room after setting up the second campsite. After fighting the golum but before entering Primeval Thag. |
I | Deep Roads | The Deep Roads Expedition | Lyrium | To the left after exiting the second room. |
I | Deep Roads | The Deep Roads Expedition | Lyrium | Where you find Sandal. |
I | Deep Roads | The Deep Roads Expedition | Deep mushroom | On the left side of the stairs you descend, looking for Sandal. |
I | Deep Roads | The Deep Roads Expedition | Silverite | In the pit where you fight the large spider. |
I | Deep Roads | The Deep Roads Expedition | Deep mushroom | Where you fight the Emissary, the left side of the entrance. |
I | Disused Passage | Deathroot | Second rectangular room. | |
I | Lowtown | Spindelweed | Daytime – side street between the two eastern exits. | |
I | Runaways Cavern | Act of mercy | Lyrium | West of where you met Alain. |
I | Darktown sanctuary | Enemies among us. | Deathroot | On the right, past first group of shades. |
I | Slaver Caverns | Wayward son. | Deep mushroom | Back of the first room, up the platform and then through into the southeast room. |
I | Slaver Caverns | Wayward son. | Spindelweed | Near the entrance, behind minecart. |
I | Sundermount | Deep mushroom | In the graveyard after exiting the sundermount caverns. Between small ruins straight ahead of caverns exit. | |
I | Sundermount | Elfroot | By stone ruins, south in a rounded area just east of the dalish camp and west of the entrance. | |
I | Sundermount | Elfroot | On the mountain path where the hunter/Merrill talk. Hidden behind a small ruin. | |
I | Sundermount Ambush Site | The Way It Should Be | Elfroot | On the westside of the southern looping trail. |
I | Sundermount Caverns | Silverite | By the door in the room with the fire pit, just after the entrance after descending down wooden steps. | |
I | Tal-Vashoth Cavern | Blackpowder Promise | Lyrium | Go through the first 3 doors, follow the tracks and then follow the three sets of stairs down, to the north then to the east. |
I | Tal-Vashoth Cavern | Blackpowder Promise | Silverite | Follow the cavern through the first three doors then find it up the stairs. |
I | Vimmark Mountain Pass | Shepherding Wolves | Silverite | Go back after finishing off the quanari to find it on the left side of the cavern. |
I | The Wounded Coast | Glitterdust | At the end of the dead end, south of the entrance, very short path going south. | |
I | The Wounded Coast | Elfroot | On the almost straight path leading west from the entrance, north of the area. | |
I | The Wounded Coast | Elfroot | Far west of the map within a dead end. | |
I | The Wounded Coast | Spindleweed | First northern path from the entrance, leading to a clearing. |
Before the Deep Roads Expedition you’re going to want to check your books in your home so you can ensure your numbers match up to the following. If you leave for the Deep Roads Expedition having missed something then you won’t be able to get it again, so that’s your last chance to collect things. Before the expedition you should have:
- Poisons and Bombs: Deep Mushroom 3/9, Deathroot 3/6, Glitterdust 1/6, Felandaris 0/1
- Runes: Lyrium 3/9, Silverite 3/6, Orichalcum 0/6, Dragon's Blood 0/1
- Potions: Elfroot 6/9, Spindleweed 3/6, Embrium 1/6, Ambrosia 0/1
The Deep Roads Expedition quest will add some additional resources and I recommend you keep a save from within that road in case you miss something, at the start of Act II you should now have:
- Poisons and Bombs: Deep Mushroom 5/9, Deathroot 3/6, Glitterdust 1/6, Felandaris 0/1
- Runes: Lyrium 5/9, Silverite 4/6, Orichalcum 1/6, Dragon's Blood 0/1
- Potions: Elfroot 6/9, Spindleweed 3/6, Embrium 1/6, Ambrosia 0/1
If you don’t it means you’ve missed something out of the 6 new resources so check the table above and reload your save from within the deep roads.
Act II
Act | Location | Quest | Resource | Information |
2 | Bone Pit Mines | Cave Crawling | Lyrium | South of the entrance at the top of the stairs. |
2 | The Bone Pit | Deathroot | On the right side of the entrance. | |
2 | The Bone Pit | Glitterdust | Beside the second mine entrance, to the east. | |
2 | Rotting Cave | Forbidden Knowledge | Lyrium | In the cave where you find the evil tomb. |
2 | Dank Cave | Forbidden Knowledge | Lyrium | After exiting the narrow cave it’s to the right of the stairs. |
2 | Darktown | Deathroot | Next to the stairs just before Anders' clinic. | |
2 | Gallows Dungeon | Dissent | Spindleweed | Through the door on the left near the entrance. |
2 | Gallows Dungeon | Dissent | Deep Mushroom | First clearing after fighting spiders. |
2 | Holding Caves | A Bitter Pill | Glitterdust | Close to where the four paths meet up. |
2 | Holding Caves | A Bitter Pill | Embrium | On the upper west path near the entrance. |
2 | The Killer's Lair | All That Remains | Orichalcum | Halfway through the lair. In a narrow section after the first room. |
2 | Lowtown | Spindleweed | Daytime - In the south-east dead end just behind the armour trader. | |
2 | Smuggler's Cut | Blackpowder Courtesy | Silverite | Close to the exit to the wilderness. |
2 | Smuggler's Cut | Blackpowder Courtesy | Deep Mushroom | South of the Wilderness exit, in the very south dead end area that curls towards the west. |
2 | Sundermount | Glitterdust | By the first bend on the way up the mountain path. | |
2 | Sundermount | Elfroot | By the stone ruins, lower path past the Dalish camp. | |
2 | Sundermount | Embrium | On the upper path, to the right of the revenant clearing. | |
2 | Sundermount Caverns | Silverite | First room, small western pathway. | |
2 | Sundermount Caverns | Orichalcum | In the large area after the room with the campfire, on your left. | |
2 | Sundermount Caverns | Orichalcum | In the same room as previous one but up the stairs and in a small alcove. | |
2 | Varterral Hunting Ground | Mirror Image | Orichalcum | At the bottom of a short set of stairs, on a small ledge to the left. |
2 | Varterral Hunting Ground | Mirror Image | Glitterdust | Just after the Orichalcum, to the left after the stairs. |
2 | Varterral Hunting Ground | Mirror Image | Deep Mushroom | Up the stairs and to the left from the large, open room where you fight the Varterral. |
2 | The Wounded Coast | Elfroot | Halfway down the east-west path on the south side. Just past the first set of raiders. | |
2 | The Wounded Coast | Embrium | On the south path on the way to the ‘Raiders on the cliff’ quest. | |
2 | The Wounded Coast | Embrium | On the northern path where it leads up to the right. |
Prior to completing Act II you should check your resources and make sure you haven’t missed any, if you’ve got everything then before Act III your books should say you have the following resources:
- Poisons and Bombs: Deep Mushroom 8/9, Deathroot 5/6, Glitterdust 5/6, Felandaris 0/1
- Runes: Lyrium 8/9, Silverite 6/6, Orichalcum 5/6, Dragon's Blood 0/1
- Potions: Elfroot 8/9, Spindleweed 5/6, Embrium 5/6, Ambrosia 0/1
Act III
Act | Location | Quest | Resource | Information |
3 | The Bone Pit | Mine Massacre | Dragon's Blood | Found on the High Dragon's corpse after killing it. |
3 | Castillon's Landing | No Rest for the Wicked | Ambrosia | Inside an ornate chest in the upstairs office. |
3 | Drakestone Mines | Justice | Deep Mushroom | On the northern side of the first room. Follow the stairs down from the entrance. |
3 | Darktown | Deathroot | South, just beyond a large wheel. | |
3 | Lowtown | Spindleweed | Daytime – Beside the stairs in the Foundry District. | |
3 | Pride's End | A New Path | Felandaris | Just to the right of Audacity's statue. |
3 | Sundermount | Glitterdust | On the ledge just before the dead-end at the top of the upper mountain path. Located just before the entrance to the cave of Merrill’s companion quest, “A New Path.” | |
3 | Sundermount Caverns | Lyrium | Close to the entrance, first room on your left. | |
3 | Sundermount Caverns | Orichalcum | On the left in the second room by the giant spiders. | |
3 | The Wounded Coast | Elfroot | Just past the mine cart on the southern path. | |
3 | The Wounded Coast | Embrium | To the left, quite close to the far western exit. |
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